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<FormKit type="group" name="attributes" id="attributes" :validation-rules="{ max_sum }" validation-visibility="live" validation="max_sum" :validation-messages="{ max_sum: ({ name, args }) => `${name} has exceeded the max budget of 20. Your character can't be that strong!`, }" #default="{ value, id, messages, fns, classes }" > <FormKit type="range" name="strength" id="strength" label="Strength" value="5" min="1" max="10" step="1" help="How many strength points should this character have?" /> <FormKit type="range" name="skill" id="skill" label="Skill" value="5" min="1" max="10" step="1" help="How many skill points should this character have?" /> <FormKit type="range" name="dexterity" id="dexterity" label="Dexterity" value="5" min="1" max="10" step="1" help="How many dexterity points should this character have?" /> <!-- By default groups do not show validation messages, so we need to add it manually --> <ul :class="classes.messages" v-if="fns.length(messages)"> <li v-for="message in messages" :key="message.key" :class="classes.message" :id="`${id}-${message.key}`" :data-message-type="message.type" > {{ message.value }} </li> </ul> <!-- Conditional rendering is simple, just get the value and a property of the object --> <p v-if="value.strength === 1 && value.skill === 1 && value.dexterity === 1" key="easter-egg-uuid" > <em><small class="easter-egg">Are you trying to make the game harder for yourself?</small></em> </p> </FormKit>
<FormKit type="group" name="attributes" id="attributes" :validation-rules="{ max_sum }" validation-visibility="live" validation="max_sum" :validation-messages="{ max_sum: ({ name, args }) => `${name} has exceeded the max budget of 20. Your character can't be that strong!`, }" #default="{ value, id, messages, fns, classes }" > <FormKit type="range" name="strength" id="strength" label="Strength" value="5" min="1" max="10" step="1" help="How many strength points should this character have?" /> <FormKit type="range" name="skill" id="skill" label="Skill" value="5" min="1" max="10" step="1" help="How many skill points should this character have?" /> <FormKit type="range" name="dexterity" id="dexterity" label="Dexterity" value="5" min="1" max="10" step="1" help="How many dexterity points should this character have?" /> <!-- By default groups do not show validation messages, so we need to add it manually --> <ul :class="classes.messages" v-if="fns.length(messages)"> <li v-for="message in messages" :key="message.key" :class="classes.message" :id="`${id}-${message.key}`" :data-message-type="message.type" > {{ message.value }} </li> </ul> <!-- Conditional rendering is simple, just get the value and a property of the object --> <p v-if="value.strength === 1 && value.skill === 1 && value.dexterity === 1" key="easter-egg-uuid" > <em><small class="easter-egg">Are you trying to make the game harder for yourself?</small></em> </p> </FormKit>
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